AI Insights · Timothy · April 2024
Top 5 Tower Defense Games on Android in Panama for Q1 2024
Explore the performance of the top 5 tower defense games on Android in Panama during Q1 2024, focusing on weekly downloads, revenue, and active users.
In the first quarter of 2024, the top 5 tower defense games on Android in Panama showed varied performance across weekly downloads, revenue, and active users. This data is sourced from Sensor Tower, where more detailed insights are available.
Plants vs. Zombies™ by ELECTRONIC ARTS had a mixed quarter. Weekly revenue fluctuated, peaking at around $14 in the first week of January, then dropping to zero in multiple weeks, and ending at $8 in early March. Weekly downloads saw a high of 2.8K mid-January, gradually decreasing to 1.5K by mid-March, before slightly increasing to 2.1K at the end of the quarter. The game maintained a steady number of active users, starting at 16.7K in early January and closing at 13.5K by the end of March.
Space Survivor from iStar Technology Investment Co Ltd did not generate any revenue throughout the quarter. However, its weekly downloads showed a positive trend, increasing from 775 in early January to a peak of 1.8K in the first week of March, then slightly declining to 919 by the end of March. The game had a strong and stable active user base, starting at 47.5K and peaking at nearly 52K in early March.
Plants vs Zombies™ 2, also by ELECTRONIC ARTS, saw consistent revenue generation. The highest weekly revenue was $58 in mid-January, and it ended the quarter at $16. Weekly downloads fluctuated, with highs of around 952 in mid-January and lows of 541 in mid-March, eventually rising to 732 by the end of March. Active users showed a gradual decline from 11.9K in early January to 10.5K by the quarter's end.
Rush Royale: Tower Defense TD by MY.GAMES B.V. experienced a notable increase in revenue, starting at $40 in early January and peaking at $111 in early March. Weekly downloads varied, with a high of 687 at the end of March. The game maintained a relatively stable active user base, starting at 2.7K and ending at 3.4K.
Galactic Dorm by XGame Global did not generate any revenue throughout the quarter. Weekly downloads were modest, peaking at 420 in mid-January and declining to 141 by the end of March. Active users showed some fluctuation, starting at 1.5K in early January and ending at 1.4K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.